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Advanced [show]


Damakos Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blue hair is lengthy and is close to two feet long. His white eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Immigrant, Nature, Rich. Occupation: Gardener

Voice: Jamaican accent

Attributes [hide]

Damakos Idea, Male Tiefling Barbarian 2
Medium (5'8") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Lamlûg Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is smooth and relatively long. He has green eyes and a black hat with a blue feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Lamlûg Trowbridge, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Krusk Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with broad hat. He wears a broad hat to hide his balding. His eyes are likewise brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Krusk studied abroad. Krusk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Nature, Job. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Krusk Blyth, Male Half-Orc Monk 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Azurite (9 gp).


Social Check DCs


Nurkara Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'3" and dresses well, typically a more casual-formal manner. With bright blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a small toy that she constantly fidgets with.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Nurkara was left her father's suit of armor and trained in its use and care. She's since become an addict/alcoholic.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Nurkara Trueblood, Female Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Gadreel Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a black shirt with thin red vertical stripes and black pants. She wears a broad hat to cover her moderate length silver hair. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gadreel grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's since become an addict/alcoholic.

Motivation: To reunite with her absent father; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Addict. Bonds: Adventurer, In love, Family. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Gadreel Destiny, Female Tiefling Monk 3
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Malachite (13 gp). Deep blue spinel (400 gp). Violet garnet (400 gp).


Social Check DCs

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