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NPC Generator

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Advanced [show]


Ida Abram, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers pastel and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of greataxes on her belt, each one with a amethyst on the hilt. She has wavy blonde hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a necromancer, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and doesn't want to be a painter and was forced into it by her family

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Ida Abram, Female Human Warrior 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Murook Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'3" and dresses in collared shirts and wears a proper scarf over her head. Her right leg appears badly burned and disfigured. Her hair is brown and curly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Murook is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: When she was but 3 years old her parents immigrated from the south. A freak accident while working with her Banker father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To prove her worth to the world; and revenge

Ideals: Extrovert. Flaws: Impulsive, Disease. Bonds: Immigrant. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Murook Van Es, Female Half-Orc Warrior 2
Medium (6'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bilga Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has no hair. Her eyes are violet.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich, Religious. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Bilga Darby, Female Half-Orc Fighter 2
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 16 (+3)6 (-2)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Naill Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a club on his belt. He has a moderate pudge and is not very fit. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the north, but his parents moved at a very young age to the west. His childhood dream was to be a Beggar, but he was a colossal failure. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Beggar again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Attractive, Immigrant, Job. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Naill Amastacia, Male Elf Rogue 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Nurkara Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her red hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is very quiet and rarely speaks above a whisper. She also has developed a complete distrust of the Shoemaker profession.

History: Nurkara was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Nurkara Eversharp, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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