Tree Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She is generally shirtless and showing off her tattooed chest. Her black fur is kept up in a ponytail inside a feathered hat. Her ears are large.
Personality: She dislikes all the random violence that takes place in the north. The war was a terrible time for her, and Tree does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born at the edge of vast island. While studying, she fell in love. They married and had a daughter. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Military, Nature, In love. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Ootah Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses in collared shirts and wears a proper scarf over her head. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in the east to a Junk Dealer, Ootah learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Sabotage a competitor; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 50 gp.
Waywocket Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her hair is long and red with streaks of white, and is pulled back with small tan clips. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. Waywocket abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Selfish, Depressed. Bonds: Adventurer, Mentor. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 200 sp.
Hlin Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'1" and is well dressed, constantly wearing a brown suit, red shirt, and white tie. She sports white long hair. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a necromancer, Hlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She has set out to sabotage the competition.
Motivation: She feels that her past leaves her morally obligated to help; and balancing her hectic life and new barkeep responsibilities is difficult
Flaws: Ugly. Bonds: Criminal record, Job, Mentor, Nature. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Wiggan TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His head has been shaved. His eyes are gray and beady.
Personality: Eccentric and domineering, Wiggan will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Wiggan grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Criminal record, Religious. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp. Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!