Holg Thackeray, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. His red hair is braided into rings. His brown eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Tabaxi compassion; and he wants nothing more than to rejoin the army
Flaws: Racist. Bonds: Attractive, Job, Mentor, Military. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 360 gp.
Alston Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Insomniac, Hedonist, Disease. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Spring Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His gray fur is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his singing dream.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Family, Adventurer. Occupation: Miller
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Aquamarine (600 gp).
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His white hair is lengthy. His brown eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Cynical, Insane. Bonds: Rich, Mentor. Occupation: Masseuse
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Maynild Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a violet cloak and cross-gartered grey stockings. She wears her golden hair up. She has several tiny amber earrings on each ear.
Personality: Aggressive, abrasive, and angry, Maynild embodies much of what other species detest in the Half-Elves. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the east, but her parents moved at a very young age to the north. She struck it rich when she found rare goods in large quantities. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 250 gp. Alexandrite (400 gp). Peridot (20 gp). Onyx (20 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!