Charles Roscoe, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has chestnut hair. His hazel eyes dart from person to person.
Personality: This man loves singing and to teach people singing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered north to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: Gnomish compassion; and to find somewhere to settle down
Ideals: Artistic, Pacifist. Flaws: Insane, Mundane, PTSD, Racist. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Herleva Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has a penchant for wearing a ring with an oversized opal on her right hand. Her auburn hair is well kept. Her eyes are likewise hazel.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Navigator for hire.
Motivation: She has money and likes to spend it; and to be a performer again
Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Job. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Coral (100 gp). 1 Banded mail.
Lorilla Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her long white hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She'd like to take her coworkers down a peg; and to reunite with her old friends
Ideals: Joker. Bonds: Adventurer, Rich, Slave, Job. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Watson Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a white suit, brown shirt, and red tie. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his amber eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.
Motivation: To unite with his brother.
Ideals: Professionalism. Flaws: Disease. Bonds: Poor, Attractive, Family. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp.
Tervaround Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large blue mantle and cape that has been intricately interwoven into her tan robe. Her brown hair is cut jaggedly and amateurishly. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born at the edge of vast island. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tervaround fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1000 cp.
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