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NPC Generator

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Advanced [show]


Great In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. Her small hat is riddled with cuts and holes. Her fierce amber eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 6 years later her spouse died after the birth of her son. Heartbroken, Great never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, In love, Has a crush. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Great In Shadow, Female Tabaxi Fighter 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Mreksh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His red eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Mreksh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is frequently practicing swordplay.

History: He was born in the north, but his parents moved at a very young age to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Military, Family. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Mreksh Orexijandilin, Male Dragonborn Adept 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Ulblyn Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His hair is golden and curly. His half smiles and violet eyes are beguiling and draw you in.

Personality: Ulblyn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: The child of a Actor, who enjoyed hunting, Ulblyn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ulblyn took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Ulblyn Stoutbridge, Male Halfling Adept 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Obsidian (4 gp).


Social Check DCs


Caelynn Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears just a blue suit, and carries monstrous two handed axes. Her hair is silver and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caelynn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Joker, Artistic. Flaws: Ugly. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Caelynn Amastacia, Female Elf Sorcerer 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Chrysoberyl (40 gp). 1 Simple lock.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears baggy pastel pantaloons and a red scarf. She has no fur. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a island tribe. Her mother was a soldier and died while she was still young. Spring was left her mother's suit of armor and trained in its use and care. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Military. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Spring Paws, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs

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