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Ronk Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting white shirt and pants. He has moderate length golden hair. His blue eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: Born to a pair of adventurers, Ronk grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Adventurer, Family. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Ronk Cornish, Male Half-Orc Barbarian 2
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Brass mug with jade inlays (600 gp). 3 Alchemist’s fire.


Social Check DCs


Glim Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, constantly wearing a tan suit, brown shirt, and tan tie. He is tall, broad shouldered and powerfully built. He has done his best to style his black hair to look like a famous performer. His green eyes peer out from beneath his broad tan hat.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of specialists.

Motivation: Many dire rats want him driven away; and money/treasure

Flaws: Shy, Selfish, Secretive. Bonds: Rich, Enemies. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Glim Tarkelby, Male Gnome Warlock 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 20 pp.


Social Check DCs


Reynard Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Tanner, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Reynard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Poor, Immigrant. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Reynard Dayton, Male Human Rogue 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)17 (+3) 14 (+2)9 (-1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Lucan Goltorah, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Engraver. His auburn hair and beard is wavy and long. He has violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Lucan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small plains village. His childhood dream was to be a Priest, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Depressed, Mundane. Bonds: Job, Military, Nature, Guardian. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lucan Goltorah, Male Elf Paladin 1
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Undercommon, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs


Baggi Moreno, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her sickle and is in decent physical shape. She has a very tight haircut. Her green unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with writing.

History: She was born the only child of a wealthy merchant. Through the years after Baggi was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Baggi's mother didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and retire the richest woman in the west

Ideals: Artistic, Entrepeneur. Flaws: Disease, Antagonistic. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Baggi Moreno, Female Half-Orc Rogue 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Rock crystal (30 gp).


Social Check DCs

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