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NPC Generator

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Advanced [show]


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. His silver hair is braided into rings. His ears are large.

Personality: Gimgen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Commoner 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 pp. Smoky quartz (40 gp).


Social Check DCs


Horza Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Horza lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Nature, Family. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Horza Stansfield, Male Half-Orc Druid 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 130 gp.


Social Check DCs


Chay Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Detective does. He wears a Stetson hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Detective in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Farmer again; and wants to work out more often

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Job, Military. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Chay Tosscobble, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Jet (70 gp).


Social Check DCs


Darrow Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright blonde hair and a scraggly beard. His eyes are brown and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: The child of a Carter, who enjoyed hunting, Darrow was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a merchant and was forced into it by his family

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Nature. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Darrow Wildheart, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 17 (+3)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 30 gp.


Social Check DCs


Tawar Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears suspenders and black workpants. Her shirt is red, and she wears a heavy black leather apron most of the time. She has wavy black hair. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tawar was born the youngest of three triplets. Like her father and her brother before her, after school she went straight into learning to become a Animal Trainer. She has drifted from career to career and currently works as a Animal Trainer.

Motivation: To be a Sellsword again.

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Tawar Beitz, Female Half-Orc Wizard 1
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Silver pearl (80 gp).


Social Check DCs

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