Anthony Yeardley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Layabout business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Optimist. Bonds: Poor, In love, Job. Occupation: Layabout
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Magnifying glass.
Ortegar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His white hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Brewer profession.
History: He comes from a rich southern family. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Joker. Bonds: Job, Rich, Enemies. Occupation: Barber
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Gnome, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Azaki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with broad hat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the large cave and found the beat up rapier and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Religious, Nature. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Andram Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Glassblower uniform. His white hair is long and unkept. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A true patriot, Andram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Andram was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Glassblower for hire.
Motivation: To be a Dyer again.
Flaws: Ugly, Addict, Sensitive. Bonds: Job, Military. Occupation: Glassblower
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic, Elven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 2000 sp.
Semyaza Panic, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fancy black dress. Her purple hair has been sun bleached extensively. She has a dull look in her silver eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their son. She worked as a Herbalist, and she later adopted a second son.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Family. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 10 pp.
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