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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He keeps his red fur in a flapper bob. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Spring studied abroad. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently gotten a pet goose that steals things from people.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Criminal record. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Spring Shore, Male Tabaxi Warrior 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Purah Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This western woman is wearing a long, green cloak. Her clothes are grease stained in places. She has moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her old friends

Ideals: Athletic, Gifted. Bonds: Poor, Immigrant, Slave, Adventurer. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Purah Virtue, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 280 gp.


Social Check DCs


Markosian Moral, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green wide-brimmed hat and green clothes. She has styled her brown hair well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She has always had a great fascination with Half-Elven culture. Flattery will make her almost putty in your hands.

History: She was born in the south, but her parents moved at a very young age to the north. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Shepherd.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Racist, Selfish. Bonds: Immigrant, Attractive, Nature, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Markosian Moral, Female Tiefling Commoner 3
Medium (4'7") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)18 (+4) 11 (+0)20 (+5)
Skills Acrobatics +4, Persuasion +7
Senses Passive Perception 10
Languages Common, Celestial, Orc, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +7

Possessions: 200 gp.


Social Check DCs


Mara Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears rags and sports a simple walking cane. Her silver hair has been sun bleached extensively. Her eyes are violet and beady.

Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born a particularly ugly child, much to the horror of her parents. A few years later when the south was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Mara Erenaeth, Female Half-Elf Monk 3
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (400 gp). A delicate silver chain set with a tourmaline (90 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Kansif Ogden, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Assassin does. She has styled her red hair well, parting it to the left. She has brown eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Kansif was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She struck the Assassin job and began her own company from there.

Motivation: Regain custody of her son; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Bonds: Job, Adventurer, Family, Criminal record. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Kansif Ogden, Female Half-Orc Sorcerer 2
Medium (5'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 250 gp.


Social Check DCs

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