Adelard Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Mercenary business at a young age. A gifted student he started as a Jeweler, but he got bored and became a Mercenary. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Adventurer, Job, In love. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Zepar Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He carries with him a set of daggers on his belt, each one with a topaz on the hilt. His white hair is thinning but still full. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in dagger use. Days after completing his studies, news broke out that his hometown was attacked by drow. Zepar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Rhodochrosite (4 gp).
Hadarai Harris, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. His moppish white hair is in a traditional bowl cut. His eyes are amber and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. He was granted arcane powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Tatyan Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a black and green handkerchief worn on her left side. Her crest, while still mostly red, has prominent grey streaks. Her eyes are a pleasant gold.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.
History: Born in the east her family was never financially stable. She found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp.
Callybon Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a tan suit, blue shirt, and black tie. She is physically well-built. She wears her auburn hair down. Her brown eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her mother raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and a rival would like her out of the picture
Ideals: Philantrophist. Bonds: Rich, Nature, Criminal record. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Common Melee.
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