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Advanced [show]


Xappan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, and sports empty pouches on his belt. His black hair is drawn into a tight pony tail with a skull scrunchie. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. When Xappan reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: To pay off his debts; and wants to open a new tavern

Bonds: Job, Adventurer, Rich, Military, Debt. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Xappan Serenity, Male Tiefling Expert 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. 1 Simple lock.


Social Check DCs


Peter Langdon, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and a deep hatred of dire rats

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Peter Langdon, Male Human Aristocrat 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Tourmaline (150 gp).


Social Check DCs


Hugh Wallace, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His golden hair and beard is wavy and long. He has green eyes and a brown hat with a black feather.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Extrovert. Bonds: Attractive, Immigrant, Rich, Slave. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Hugh Wallace, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Lone Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. He wears his lavender fur up. His eyes are copper and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Lone Of Storm, Male Tabaxi Warlock 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp.


Social Check DCs


Gilbert Hallewell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He is dressed in an above average manner. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gilbert hails from a village terrorized by giants. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Insane, Depressed, Impulsive. Bonds: Attractive, Enemies. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Hallewell, Male Human Adept 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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