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NPC Generator

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Advanced [show]


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. He has gleaming, smiling amber eyes.

Personality: He has always had a great fascination with Elven culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Barber, Orryn learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic. Flaws: Racist. Bonds: Rich, Job. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Orryn Oomtrowl, Male Gnome Commoner 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Snape, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. With bright red hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Snape, Male Human Aristocrat 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp. 1 Chain shirt.


Social Check DCs


Claira Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries a battered shield and tarnished monstrous two handed axe as well. She has wavy silver hair. Her hazel eyes peer out from beneath her small tan hat.

Personality: She has always had a great fascination with Gnomish culture. She also is a firm believer in the womanly ideal.

History: She was born several months after her mother was called into army service. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Claira fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Fighting. Flaws: Racist, Impulsive. Bonds: Military, Debt. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Claira Teinithra, Female Elf Ranger 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with violet highlights, and long grey pants that bunch up around his shoes. His black fur is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly, Fearful, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Cask In Woods, Male Tabaxi Cleric 2
Medium (6'8") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)16 (+3) 15 (+2)17 (+3)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 360 gp.


Social Check DCs


Sannl Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her skin is fair and her fingers are delicate and long. Her tied-back hair is auburn. She has several tiny jet earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot resist a sob story and will often dote over anyone who has one.

History: Sannl was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Rich, Family, Job, Military. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Sannl Hammerstone, Female Dwarf Expert 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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