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Advanced [show]


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tattered old clothes. His blue crest is singed and shortened. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Rogue 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 16000 cp. Peridot (20 gp). Peridot (20 gp).


Social Check DCs


Kipper Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He has a very tight haircut. His eyes are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Banker in town.

History: Kipper was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Kipper Scheppen, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)11 (+0) 13 (+1)17 (+3)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Traki Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Traki does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Entrepeneur, Joker. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Traki Berevan, Male Half-Elf Bard 2
Medium (5'8") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 18 (+4)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 380 gp. 1 Half-Plate.


Social Check DCs


Hupe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy red beard and wild red hair. His eyes, though not visible through his cowl, are brown.

Personality: Hupe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Hupe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Hupe has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Impeccable. Flaws: Disease. Bonds: Military. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Hupe Bigheart, Male Halfling Warrior 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp.


Social Check DCs


Andram Justice, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: Gifted from a young age, Andram studied abroad. A freak accident while working with his Laborer mother left him crippled. He was granted arcane powers by his dying sister.

Motivation: A rival would like him out of the picture; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Justice, Male Tiefling Rogue 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)19 (+4) 8 (-1)18 (+4)
Skills Investigation +6, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Elven, Undercommon, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Malachite (12 gp).


Social Check DCs

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