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Advanced [show]


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this southern man wears baggy brown pantaloons and a blue scarf. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Sage, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Athletic, Fighting, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Barbarian 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: A roughly beaten golden orb (80 gp).


Social Check DCs


Fargrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey feathered hat and grey clothes. With a patchy silver beard and wild silver hair. His green eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: PTSD. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Fargrim Battlehammer, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 18 (+4)9 (-1)
Skills Intimidation +1, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Ignan, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 40 gp. 1 Darkwood Buckler.


Social Check DCs


Ribbles Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His silver hair is greasy and uncared for. His green eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Healer father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Ribbles Timbers, Male Gnome Druid 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)13 (+1) 9 (-1)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Dentratha Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'2" and typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. Her left hand appears badly burned and disfigured. Her copper crest is thinning but still full. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She feeds upon the attention of others.

History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Shoemaker.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Attractive. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Dentratha Ghaallixirn, Female Dragonborn Aristocrat 4
Medium (6'2") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tana Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'3" and is wearing colorful clothing, dressed as a Architect. She has a very tight haircut. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is irascible and easily irritated. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. Tana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She is content; and she is greedy

Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive, Rich, Nature. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Tana Cobblelob, Female Gnome Monk 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Gnoll, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp. Jet (40 gp).


Social Check DCs

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