Kiirith Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His copper crest is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. Kiirith is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). By chance he met his sister recently and the two have been together since.
Motivation: Wants his loneliness to end; and to unite with his sister
Flaws: Insane. Bonds: Has a crush, Family, Military, Adventurer. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Stannor Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his falchion. His red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Stannor studied abroad. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture
Ideals: Gifted. Bonds: Attractive, Criminal record, Adventurer. Occupation: Barkeep
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Fonkin Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Farmer does, and a wedding ring on his left hand. His hair is golden, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Fonkin and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job, In love, Attractive. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Elegant On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright pastel dresses and hats. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop fur cut. She tend to wears goggles to shield her eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.
History: When she was but 6 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and she'd like to take her coworkers down a peg
Ideals: Fighting, Pacifist. Bonds: Attractive, Immigrant, Job. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp.
Therlin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'10" when asserting herself. Her brown hair is cut short. Her eyes are gray and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Therlin lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Junk Dealer father left her crippled. She has set out to sabotage the competition.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a rival would like her out of the picture
Flaws: Disease. Bonds: Family, Adventurer, Job, Criminal record. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 200 gp. 3 Thunderstones.
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