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NPC Generator

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Advanced [show]


Dell Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is long and red with streaks of black, and is pulled back with small white clips. Her green unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Dell hails from a village terrorized by dire rats. Her druidic abilities were realized during a raid on her village. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Laborer, and she later adopted a second son.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and to find somewhere to settle down

Ideals: Gifted. Flaws: Disease, Secretive, Mundane. Bonds: Family, Enemies. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dell Brightmoon, Female Halfling Rogue 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Trag Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black shirt with thin white vertical stripes and red pants. He sports a long red beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family.

Flaws: Insane, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Trag Quinton, Male Half-Orc Commoner 1
Medium (6'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Susannah Abram, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in an above average manner. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily eccentric. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born in the south to a Bellfounder, Susannah learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and expand her business

Flaws: Insane, Fearful. Bonds: Attractive, Job, Slave. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Susannah Abram, Female Human Monk 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Amethyst (70 gp).


Social Check DCs


Richard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He keeps his silver hair in a pixie cut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Richard took refuge in the ruined castle and found the beat up kukri and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Richard Hadlee, Male Human Warrior 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 90 gp.


Social Check DCs


Thea High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a red small hat and red clothes, and is pretty ugly. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are brown and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Thea's first love is herself. Her second love is also herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Gardener, who enjoyed hunting, Thea was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for her

Ideals: Impeccable, Entrepeneur, Optimist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Thea High-hill, Female Halfling Expert 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 100 sp.


Social Check DCs

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