Gardain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down. He has a slight overbite and is overall scrawny. His white hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.
Motivation: He has money and likes to spend it; and regain custody of his son
Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Rich, Family. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 360 gp. Solid gold idol (200 gp). A roughly beaten golden orb (80 gp). 1 Banded mail.
Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is bristling with hidden weapons, mostly morningstars and falchions. Her chestnut hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She is skeptical of what others tell her and is slow to trust.
History: Born in the north to a Adventurer, Elama learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 gp.
Broce Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Tailor. Beneath his clothing is a huge mess of scar tissue. His broad hat is riddled with cuts and holes. His eyes are gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Slave, Criminal record, Rich. Occupation: Tailor
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp.
Tree In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears pastel leather gloves, a pastel jacket, and tight pants. Her beige fur is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She is a Barkeep first and foremost. She believes firmly that knowledge should be universal. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
Kildrak Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He keeps his white hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kildrak was born with his mother's beautiful face. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Bonds: Attractive, Job, Family, Has a crush. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 110 pp.
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