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NPC Generator

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Advanced [show]


Mijira Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. She is bristling with hidden weapons, mostly sickles and hammers. Her crest is short and bronze. Her half smiles and gold eyes are beguiling and draw you in.

Personality: She acts crazy and hedonistic. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Criminal record, Attractive, Rich. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Mijira Turnuroth, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)17 (+3) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Infernal, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 200 gp.


Social Check DCs


Zedaar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He wears his blue crest up. His red eyes peer out from beneath his small black hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. Zedaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Justice. Bonds: Attractive, Poor, Slave, Family. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Zedaar Tiammanthyllish, Male Dragonborn Rogue 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 pp. Brown-green garnet (140 gp).


Social Check DCs


Alvyn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He wears bulky tan painted plate armor. His black hair is long and unkept. His eyes are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Alvyn Reese, Male Gnome Monk 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp. Moss agate (15 gp).


Social Check DCs


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her skin is also unnaturally pale. She keeps her long blonde hair kept up in a rat tail. Her eyes are blue and catlike.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised by priests from a young age. She was an apprentice working in her father's forge. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Hunter responsibilities is difficult; and meet up once more with her childhood friend

Flaws: Ugly. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Valida Ungart, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Eye agate (7 gp).


Social Check DCs


Seven Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an entirely pastel suit with yellow socks and a vest with buckled shoes. She carries with her a set of greatswords on her belt, each one with a topaz on the hilt. Her fur is beige and curly. Her eyes are a pleasant blue.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: A need for knowledge about a nearby landmark; and she is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Terse, Disease, Insane. Bonds: Slave. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Seven Of Ivory, Female Tabaxi Commoner 5
Medium (5'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 4000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Large well-done wool tapestry (200 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Silk rope. 1 Hourglass.


Social Check DCs

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