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Advanced [show]


Valida Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her blonde hair, when down, is lengthy. She has gleaming, smiling amber eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sold as a small child to a slaver, Valida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Valida reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She struck the Glassblower job and began her own company from there.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Rich, Job, Mentor, Military. Occupation: Glassblower

Voice: pre-pubescent

Attributes [hide]

Valida Strakeln, Female Dwarf Warlock 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 600 sp.


Social Check DCs


Shedinn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His rusty crest is kept up in a ponytail inside a feathered hat. He has gleaming, smiling gold eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shedinn was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Persistence. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Adventurer. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Shedinn Ghaallixirn, Male Dragonborn Warlock 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 120 gp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears light armors faded through time and improper care. Her black fur is heavily combed to the left. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Athletic, Gifted. Bonds: Military, Religious. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Flask Of Spirit, Female Tabaxi Warrior 3
Medium (4'9") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dondon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears red trousers with grey and black striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. He keeps his long chestnut hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses divination through singing.

History: Dondon was born with his father's beautiful face. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive. Occupation: Butcher

Voice: Excited and jittery

Attributes [hide]

Dondon Hogcollar, Male Halfling Warlock 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 90 gp. Bloodstone (60 gp).


Social Check DCs


Lone Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his rapier ready. His yellow fur is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Lone was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Locksmith.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Job, Attractive, Criminal record. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Lone Hummingbird, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp.


Social Check DCs

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