Valida Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel, and sports empty pouches on her belt. Her blonde hair has been sun bleached extensively. Her eyes are likewise hazel.
Personality: Aggressive, abrasive, and angry, Valida embodies much of what other species detest in the Dwarves. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Valida grew up listening to her mother's many stories. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Superior lock.
Manfred Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To reunite with his old friends.
Ideals: Fighting, Gifted. Bonds: Adventurer, Attractive, Guardian. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Dazzazn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and tan robe with the hood down. He has a slight overbite and is overall scrawny. His gold crest is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has worked as a Bellfounder like his father before him.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp.
Duvamil Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She has a large blue mantle and cape that has been intricately interwoven into her tan robe. She has a slight overbite and is overall scrawny. She has dyed her greying red hair a little too much giving a sharp red color. She wears large thick round spectacles.
Personality: Duvamil hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her mother raised her in a mountain cabin. She moved out east to avoid the crime she committed. She has never given up on her dancing dream.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Criminal record, Job. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Ignan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Bryseis Tranquil, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her hair is blue and very short. Her black eyes are slightly larger than normal.
Personality: Bryseis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born into a rich family. Through the years after Bryseis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Bryseis's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She's in love; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Impulsive, Antagonistic. Bonds: Rich, Has a crush. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 800 sp. Tourmaline (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
