Loopmottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A 3'4" western woman, she wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sickle, but if one is not available she will default to her club. She wears her black hair down. She wears crescent spectacles with a black brim.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is able to fit into much smaller and tighter spaces than normal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted martial powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Emotional, PTSD. Bonds: Military. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 310 gp. Moss agate (10 gp). Jet (130 gp). Obsidian (10 gp).
Dee Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman has the majority of her body covered in plate. She wears her chestnut hair up. Her fierce hazel eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Mercenary and found it very stressful. She struck the Mercenary job and began her own company from there.
Motivation: She has a crush on the local Fisher; and wants her loneliness to end
Flaws: Shy. Bonds: Poor, Job, Has a crush. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Three Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a simple pastel robe with tan stripes complete with hood. Her top hat is riddled with cuts and holes. Her eyes are likewise copper.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not trust anyone and sleeps with one eye open.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Server mother left her crippled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To get a good night's sleep; and seeks redemption
Flaws: Ugly, Antagonistic, Insomniac, Disease. Bonds: Criminal record. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. Golden pearl (80 gp).
Trey Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown top hat and brown clothes. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.
Motivation: To reunite with his absent mother.
Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he usually wears his brown robe and has his longsword always slung over his shoulder, and is pretty ugly. His black hair is smooth and relatively long. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Beloril was born in the north. At a young age he loved to build and create. A freak accident while working with his Cartwright father left him crippled. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp. 1 Half-Plate.
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