Morgran Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his black hair down. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Morgran grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Gurdis Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a whip on her belt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'0" when asserting herself. With wild white hair. Her green eyes peer out from beneath her feathered grey hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: Born in a small village she learned the ways of the warrior from her father. Gurdis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.
Motivation: Wants to open a new tavern; and to be a roofer again
Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Nature, Job. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Dalaba Beren, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in tan turtlenecks beneath a brown coat with black slacks. She has a moderate pudge and is not very fit. She has moderate length red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also is a firm believer in the womanly ideal.
History: Her mother raised her in a mountain cabin. Brilliant and gifted she never wanted to apply herself. She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and to prove her worth to the world
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Attractive, Nature. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant, Infernal, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. 1 Silver holy symbol.
Kilia Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a lot of dark rich colors, with gold accents. Her long black hair is drawn into a two foot long braid. Her gray eyes peer out from beneath her wide-brimmed brown hat.
Personality: A skeptical and narcissistic woman, Kilia's first love is herself. Her second love is also herself. She is harsh and unforgiving.
History: She got into the Shoemaker business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: She is unsatisfied with her job; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 330 gp.
Oriax Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His hair is red and very short. His eyes are a pleasant black.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.
History: Oriax was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Disciplined, Entrepeneur, Logical. Bonds: Poor, Family. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. Brass mug with jade inlays (100 gp).
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