Uthemar Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His blonde hair, when down, is lengthy. His hazel eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. After coming to the age of reason, Uthemar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Military, Rich. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 40 gp.
Vonbin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He dresses in brown turtlenecks beneath a blue coat with grey slacks. He wears his auburn hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: Vonbin is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.
History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He's attracted to the PC; and his spouse's relatives view him with great suspicion
Flaws: Depressed, Addict. Bonds: Poor, Family, Has a crush. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Riardon Raethran, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long golden beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and he has a rivalry with the church that dominates his actions
Ideals: Passionate. Flaws: Antagonistic. Bonds: Rich, Religious, Adventurer, Job. Occupation: Bowyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 2500 sp. 1 Smokesticks. 3 Antitoxin. 1 Smokesticks.
Roland Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He has white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Roland was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Roland was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Sabotage a competitor; and many giants want him driven away
Flaws: Impulsive. Bonds: Poor, In love, Family, Enemies, Job. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 10 pp.
Barakas Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'6". He wears very tight pants and wife beaters, though occasionally he sports a green coat, and his gloved hand is found clutching a whip. His hair, while still mostly white, has prominent grey streaks. His gold eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Barakas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Barakas was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is content; and an old rival family wants him found
Flaws: Emotional, Mundane. Bonds: Family, Enemies. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
