Windy Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown tunic with pastel highlights, and long black pants that bunch up around her shoes. Her orange fur is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Windy was born with her father's beautiful face. In her 11th year, her parents were killed by a giants raid, leaving Windy alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels kind of lost in life; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Criminal record, Attractive, Enemies. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 4000 cp. 4 Smokesticks.
Koeth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Koeth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Malachite (14 gp).
Salanop Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears tan leather gloves, a tan jacket, and tight pants. Her clothes are grease stained in places. Her golden hair is matted, messy, and big. She has hazel eyes.
Personality: Salanop is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To settle down with her crush.
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Tree Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She typically wears pastel cloth garments or leather armor. Her black fur is unkempt and raggedy. Her thin eyebrows rest above her beady blue eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Jeweler.
Motivation: To reunite with her old friends.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 20000 cp. 1 Minor magic item.
Rosamund Washington, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears brown trousers with pastel and green striped suspenders. She wears various colorful collared shirts. She is tall, broad shouldered and powerfully built. Her moppish red hair is in a traditional bowl cut. Her gray eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love; and wants a kiss
Ideals: Gifted, Artistic. Flaws: Secretive, Ugly. Bonds: Has a crush. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!