Ekk Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is physically well-built. Her hair, while still mostly blonde, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. Her father took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Nature, Family. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 sp.
Sannl Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sannl is combative with any and all who dare try her patience in the slightest.
History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants a kiss; and she is greedy
Ideals: Joker, Justice, Fighting. Bonds: Rich, Has a crush. Occupation: Miner
Voice: Mousy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
Possessions: 120 gp.
Godfrey Palomarez, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them and is in decent physical shape. His hair is short and silver. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He plays an instrument quite well.
History: He was raised in a white middle class family as the only child. He has had some formal writing training, and achieved minor success. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Artistic. Flaws: Shy, Mundane. Bonds: In love, Enemies. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 120 gp.
Nella Hale, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a white cloak and cross-gartered brown stockings. Her hair, while still mostly auburn, has prominent grey streaks. She has amber eyes.
Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small plains village. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nella took refuge in the old dungeon and found the beat up spear and armor she uses now. She hasn't been sleeping well lately.
Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Shy, Hedonist, Insomniac. Bonds: Nature, Adventurer. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 900 sp.
Bolhild Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a brown vest and prefers red and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is tall, broad shouldered and powerfully built. She has shaved her head bald. Her gray eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the south. From there she went from mercenary job to mercenary job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bolhild fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.
Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Immigrant. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 19 (+4) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
