Trail Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His cinnamon fur is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 280 gp.
Emerald In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft violet waves gently in the breeze. She keeps her yellow fur in a pixie cut. This green eyed northerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was raised in a white middle class family as the only child. Through the years after Emerald was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Emerald's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it.
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp.
Griselda Bradly, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with finding treasure.
History: Griselda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help
Flaws: Depressed. Bonds: Poor, Adventurer, Criminal record, Family. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Don Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He usually wears his violet robe and has his flail always slung over his shoulder. With bright blonde hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Don reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Gesrethe Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her green crest is thinning but still full. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her mother raised her in a mountain cabin. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Adventurer, Nature. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp. Gold dragon comb with red garnet eye (1000 gp).
Shout outs: Stacey, Dragons With Jetpacks, Kingyo Senpai, Warren Clarida, Luke P, David Schraff, Rachel Anderson, Serafina Moon, Trev909, Bob Goode, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, R., Vincent Drone, thea musing, Brian Nunziato, Robert Skadsem, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Burlyfighter, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Christopher Allbritton, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, XMrMonkyx ., Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Dalton Elliott, Connor, Daniel Edwards, Zealot23, Shane Andrews, CJMAXP, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee
Their contribution stands as a beacon of hope for all adventurers!
