Morana Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears grey painted combat armor at almost all times. Her silver hair is singed and shortened. Her eyes are gray and beady.
Personality: Aggressive, abrasive, and angry, Morana embodies much of what other species detest in the Dwarves. She works hard and plays hard.
History: Gifted from a young age, Morana studied abroad. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 350 gp.
Emerald Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. She has done her best to style her brown fur to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a gnolls raid, leaving Emerald alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Emerald was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Justice, Joker. Bonds: Poor, Religious, Enemies. Occupation: Mercenary
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 70 gp.
Erdan Holimion, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'9". He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair, while still mostly golden, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: Erdan was born with his father's beautiful face. He married young, but lost his spouse to giants. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Flaws: Disease, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Spy
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp.
Ranala Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has moderate length golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Ranala grew up listening to her mother's many stories. A gypsy cursed her at a young age, leading to her ugly appearance. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants her loneliness to end; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 100 gp. Azurite (6 gp). 1 Masterwork Artisan’s tools.
Nurkara Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple pastel line shooting up and back down. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her white hair. Her green eyes peer out from beneath her feathered brown hat.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nurkara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nurkara. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Philantrophist, Logical. Bonds: Attractive, Criminal record. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Giant, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Rose (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!