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NPC Generator

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Advanced [show]


Cecily Gracey, Female Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). She sports a flattop hair cut. She has gleaming, smiling gray eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken from her home at a very young age. She now spends her time doing works of charity.

Motivation: She is content; and her religion dominates her actions

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Slave, Religious. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Cecily Gracey, Female Human Wizard 1
Medium (4'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Donella Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt, and carries kukris. With wild black hair. She has hazel eyes and a tan hat with a black feather.

Personality: Overbrimming with self-confidence, Donella isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Slave, Debt. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Donella Murnig, Female Gnome Barbarian 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Qemuel Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered trident and tarnished warhammer as well. His purple hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with poetry.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Antagonistic. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

Qemuel Fortune, Male Tiefling Fighter 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. Coral (90 gp). 1 Small steel mirror.


Social Check DCs


Pelt Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a lot of dark rich colors, with gold accents. Her orange fur is braided into rings. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Pelt was born in the west. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Persistence. Flaws: Sensitive, Antagonistic. Bonds: Attractive, Family. Occupation: Barkeep

Voice: Farmer accent

Attributes [hide]

Pelt Of Ivory, Female Tabaxi Warrior 3
Medium (4'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this western man wears a green shirt with thin black vertical stripes and green pants. He has black crest. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He loathes his own lifestyle; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Depressed, Secretive. Bonds: Poor. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Rogue 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 5000 cp. Silver ewer (70 gp).


Social Check DCs

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