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Advanced [show]


Pennie Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. She keeps her long auburn hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.

Personality: She is happy with her job as a Detective. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Disease, Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Pennie Tealeaf, Female Halfling Fighter 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Shifting Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Bather. She has wavy lavender fur. She has gleaming, smiling green eyes.

Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with music.

History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has achieved small success as a Bather.

Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Job, Religious. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Shifting Of Ivory, Female Tabaxi Monk 2
Medium (4'9") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 390 gp. Silver chalice with lapis lazuli gems (130 gp). 1 Half-Plate.


Social Check DCs


Pijjirik Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His crest is bronze and very short. His gold eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Pijjirik Jerynomonis, Male Dragonborn Druid 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. Rose (60 gp).


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He typically wears grey cloth garments or leather armor. He has a hunchback. His chestnut hair is singed and shortened. He has several tiny amber earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. When Dain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Emotional, Shy. Bonds: Rich, Military. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Dain Deepdelver, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 1 Simple lock.


Social Check DCs


Audhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a brown suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair, when down, is lengthy. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Audhild is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by goblins. Audhild was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Audhild Rumnaheim, Female Dwarf Druid 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 9 (-1)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Citrine (80 gp).


Social Check DCs

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