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Zedaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear black tank tops with pastel pants. His crest is silver, silky, and of moderate length. His eyes are gold.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zedaar is combative with any and all who dare try his patience in the slightest.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Justice, Fighting. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zedaar Ebynichtomonis, Male Dragonborn Barbarian 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His beige fur is knotted and matted. He is baby faced.

Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Poor, Religious, Mentor, Criminal record. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Pelt Timber, Male Tabaxi Cleric 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 900 sp. Brass mug with jade inlays (300 gp). Cloth of gold vestments (180 gp).


Social Check DCs


Chem Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His dark red hair has been sun bleached extensively. He has gold eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Chem was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Chem Terror, Male Tiefling Ranger 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp. Aquamarine (300 gp). Aquamarine (300 gp). Azurite (9 gp).


Social Check DCs


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. His fur is brown, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant, Family. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Treat, Male Tabaxi Aristocrat 3
Medium (6'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Sard (30 gp). 1 Banded mail.


Social Check DCs


Ella Tyndall, Female Human [Permalink]

Personal [hide]

Description: This woman sports brown clothing, slightly heavier than average wear. She is muscular with a powerful set of arms. Her tied-back hair is chestnut. Her violet eyes peer out from beneath her Stetson brown hat.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She has never given up on her writing dream.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has money and likes to spend it

Ideals: Artistic. Flaws: Addict, Hedonist, Greedy. Bonds: Rich. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Ella Tyndall, Female Human Warrior 1
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs

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