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NPC Generator

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Advanced [show]


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is thinning but still full. Her face is scarred and worn.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is lazy, self-centered, vain, and jealous.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Selfish. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Riswynn Torevir, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 40 gp.


Social Check DCs


Lamlis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and green handkerchief worn on his right side. He is portly but not overly obese. His black hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes peer out from beneath his top yellow hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Tailor business at a young age. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now owns his own business.

Motivation: He's in love; and wants to open a new tavern

Flaws: Ugly. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Lamlis Ilphelkiir, Male Half-Elf Ranger 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs


Salasar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has done his best to style his rusty crest to look like a famous performer. His eyes, though not visible through his cowl, are gold.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Salasar Esstyrlynn, Male Dragonborn Warlock 4
Medium (6'8") Dragonborn, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Enialis Firahel, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His moppish white hair is in a traditional bowl cut. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Adventurer, Religious. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Enialis Firahel, Male Elf Commoner 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal, Sylvan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Fargrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of daggers on his belt, each one with a opal on the hilt. He has a long auburn beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His father raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Sellsword for hire.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Fighting, Impeccable. Bonds: Rich, Job, Nature, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Fargrim Goblinbane, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 180 gp.


Social Check DCs

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