Paymon Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is red and curly. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and to reunite with his old friends
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Brottor Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is matted, messy, and big. His amber unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Blacksmith father left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Slave. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lance Palomarez, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long silver hair kept up in a rat tail. His gray eyes lackadaisically let the world flow into them.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Many goblins want him driven away.
Ideals: Fighting, Athletic, Passionate. Bonds: Enemies, Criminal record, Family. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Helgret Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She has a slight overbite and is overall scrawny. She wears her silver hair down. She has blue eyes and a grey hat with a tan feather.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She became a Bellfounder soon after.
Motivation: Expand her business; and she loathes her own lifestyle
Ideals: Passionate, Philantrophist, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 pp.
Puyet Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and sports empty pouches on her belt. Her hair is red and very short. She wears an eyepatch.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Puyet was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Puyet's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others; and wishes to resurrect an old love
Ideals: Philantrophist, Fighting. Flaws: Ugly, Antagonistic, Fearful. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
