Werydd Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair is always cut to a buzz. Her eyes are gray and she is always smoking a pipe.
Personality: Werydd wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.
History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Servant like her mother before her.
Motivation: Many illithids want her driven away; and several ex partners dislike her way of doing things and want revenge
Ideals: Disciplined. Bonds: Immigrant, Rich, Job, Enemies. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp. 1 Masterwork studded leather.
Katherine Almeida, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a card on it. Her long golden hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Katherine was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Logical. Flaws: Insane, PTSD. Bonds: Attractive, Criminal record. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Sylvan, Ignan, Gnome
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Thieves’ tools.
Great Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" western woman, she is well dressed, constantly wearing a pastel suit, blue shirt, and grey tie. She keeps her gray fur in a pixie cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a necromancer, Great was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Forgetful, PTSD. Bonds: Mentor. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1000 cp. 2 Alchemist’s fire.
Chassath Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears just a green suit. Her blue crest is lengthy. Her ears are large.
Personality: A skeptical and narcissistic woman, Chassath's first love is herself. Her second love is also herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Chassath hails from a village terrorized by illithids. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and someone believes her a fraud
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp. Golden yellow topaz (1000 gp).
Richard Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy silver hair. He has several tiny amber earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Richard was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Richard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Richard. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
