Xappan Terror, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'11" western man, he wears a tight fitting black shirt and pants. His hair, while still mostly dark red, has prominent grey streaks. He has gleaming, smiling black eyes.
Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. Xappan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and an old rival family wants him found
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Korfel Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple violet robe with brown stripes complete with hood. His moppish brown hair is in a traditional bowl cut. He has amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and to reunite with his old friends
Flaws: Shy, PTSD. Bonds: Adventurer, Rich, Job. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan cloak and cross-gartered grey stockings. Her red hair is well kept. Her green eyes have a joyful gleam in them most of the time.
Personality: Unvera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: A powerful wizard made her what she is. She found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac
Ideals: Impeccable. Bonds: Adventurer, Mentor, Nature, Criminal record. Occupation: Banker
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 20 (+5) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp.
Myathethil Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is portly but not overly obese. She keeps her long brown hair kept up in a rat tail. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Myathethil was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and to reunite with her old friends
Ideals: Passionate, Optimist. Bonds: Adventurer, Attractive, Poor. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp.
Harbek Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He keeps his auburn hair in a pixie cut. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Harbek's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate.
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