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NPC Generator

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Advanced [show]


Traulam Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is styled in orderly dreadlocks. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of eastern immigrants she idolized her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants to meet her childhood hero

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Adventurer, Immigrant. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Traulam Netyoive, Female Elf Warrior 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Callybon Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her silver hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has had some formal writing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Joker, Artistic. Flaws: Antagonistic. Bonds: Military. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Callybon Pingun, Female Gnome Cleric 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. Deep blue spinel (600 gp). Black pearl (600 gp).


Social Check DCs


Veloptima Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many violet ritualistic tattoos. She wears a well pressed and immaculate suit (or dress). Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her face is scarred and worn.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of southern immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Veloptima grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Veloptima. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Immigrant, Criminal record. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Veloptima Maekkelferce, Female Gnome Aristocrat 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 50 pp. Eye agate (7 gp). Blue star sapphire (700 gp). Smoky quartz (40 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Therlin Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a robe, a symbol of death around her neck, and a warhammer on her belt. She keeps her auburn hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The war was a terrible time for her, and Therlin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of eastern immigrants she idolized her father. Therlin was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Therlin Balderk, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Theriatis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is chestnut and very short. He has several tiny ruby earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Theriatis grew up listening to his father's many stories. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Professionalism. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Theriatis Nobles, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs

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