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Advanced [show]


Richard Rodney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his pickaxe. His hair is white and curly. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice, Artistic. Flaws: Shy, Antagonistic. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Richard Rodney, Male Human Rogue 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Sardonyx (80 gp). 1 Banded mail.


Social Check DCs


Fargrim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Fargrim was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Lazy. Bonds: Attractive, Rich, Religious. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fargrim Ironfist, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. Aquamarine (300 gp). Citrine (70 gp).


Social Check DCs


Serpent Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her long cinnamon fur is drawn into a two foot long braid. Her green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in a small island village. A freak accident while working with her Doctor mother left her crippled. She used her abilities to travel the world and help people.

Motivation: She loathes her own lifestyle; and elven compassion

Ideals: Philantrophist. Flaws: Shy, Disease, Depressed. Bonds: Nature. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Serpent Wing, Female Tabaxi Wizard 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 pp. 1 Healer’s kit.


Social Check DCs


Thoradin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He carries a battered greatsword and tarnished scimitar as well. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south his family was never financially stable. His necromantic abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Cook

Voice: German accent

Attributes [hide]

Thoradin Trueblood, Male Dwarf Druid 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 13 (+1)7 (-2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp.


Social Check DCs


Koeth Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. He has a very tight haircut. He has green eyes and a tan hat with a violet feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Koeth is combative with any and all who dare try his patience in the slightest.

History: He was born in the south, but his parents moved at a very young age to the west. Koeth was born on a far southern mountains where he grew up under the tutelage of his father, an expert Dyer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Justice. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Koeth Liadon, Male Elf Wizard 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Good lock. 1 Disguise kit. 1 Healer’s kit.


Social Check DCs

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