Euphemia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and lanky with angular features, she is an attractive figure. She wears a red shirt with thin white vertical stripes and brown pants. Her auburn hair is cut short with large spiked bangs in the front. She has green eyes and a red hat with a white feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Euphemia is combative with any and all who dare try her patience in the slightest.
History: Born to a Beggar, her father struggled to pay the bills. One day when Euphemia was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Euphemia was heart-stricken from the event, and her mother started working long hours to provde for them. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers
Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Coral (90 gp). 1 Masterwork Uncommon Weapon.
Erky Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a dull look in his blue eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and his religion dominates his actions
Ideals: Gifted. Flaws: Disease, Shy. Bonds: Religious, Job. Occupation: Miller
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Murook Everleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears dark leathers with embroidery, marred by teas. Her tied-back hair is golden. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Always inclined to offer people food she seems plenty friendly. She also hits on women, regardless of circumstances.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants her loneliness to end; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. Brass mug with jade inlays (300 gp). 1 Chain shirt.
Sweet In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her gray fur is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: While she acts the brute, she is far gentler than she would appear. She is lazy and tries to find solutions quickly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Gifted. Flaws: Lazy, Greedy. Bonds: Immigrant, Criminal record. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 260 gp.
Carrie Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky blue painted plate armor. His chestnut hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Shipwright
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. Tourmaline (40 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
