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NPC Generator

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Advanced [show]


Trey Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Weaver. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. With a patchy auburn beard and wild auburn hair. His eyes are a pleasant hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: When he was but 4 years old his parents immigrated from the west. Trey was born on a far western plains where he grew up under the tutelage of his mother, an expert Weaver. He has set out to sabotage the competition.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Job, Family. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Trey Mitchell, Male Half-Elf Warrior 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 14 (+2)18 (+4)
Skills Arcana +6, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Alexandrite (200 gp). 4 Alchemist’s fire.


Social Check DCs


Joan Nash, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her auburn hair up. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.

Motivation: Money/treasure.

Flaws: Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Tanner

Voice: Low rumbling, strings words together

Attributes [hide]

Joan Nash, Female Human Bard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 2000 cp.


Social Check DCs


Sutha Sharps, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and prefers to wear black pants and tee shirts. Her skin is also unnaturally pale. Her brown hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Aggressive, abrasive, and angry, Sutha embodies much of what other species detest in the Half-Orcs. She does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants she idolized her mother. Sutha was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Interpreter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Sutha Sharps, Female Half-Orc Rogue 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 50 gp. 1 Holy water.


Social Check DCs


Bruz Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His tied-back hair is white. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bruz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Bruz Richie, Male Half-Orc Fighter 2
Medium (5'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 13 (+1)8 (-1) 15 (+2)7 (-2)
Skills Performance +0, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Chain shirt.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with red highlights, and long yellow pants that bunch up around his shoes. He is portly but not overly obese. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Adrik lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Job, Family, Adventurer. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrik Torevir, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 gp. Zircon (40 gp).


Social Check DCs

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