Virra Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dark leathers with embroidery. Her tied-back hair is black. Her brown eyes are slightly larger than normal.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Addict. Bonds: Military, Mentor. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 200 gp.
Orsik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long white beard with little hanging trinkets. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: The child of a Assassin, who enjoyed hunting, Orsik was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to tiefling people
Flaws: Disease, Racist, Antagonistic. Bonds: Nature, Job. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp. Amber (80 gp). Coral (80 gp). Tourmaline (80 gp).
Eldeth Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is dressed in a clean brown cloak covering her clean studded leather. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly golden, has prominent grey streaks. She has a dull look in her blue eyes.
Personality: She is almost excessively polite to everyone, even when angry. Further she is a bit of a stoner and is frequently out of it.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.
Motivation: To find somewhere to settle down.
Flaws: Shy, Addict, Mundane. Bonds: Slave, Rich. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 310 gp. 1 Darkwood Buckler.
Falkrunn Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, brown, dusty cloak. She has styled her silver hair well, parting it to the right. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She has recently gotten a pet goose that steals things from people.
Motivation: She feels kind of lost in life; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Criminal record, Military, Nature. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Emeny Holton, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tattered old clothes. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.
Personality: She is calm most of the time but flees social interaction. She is obsessed with her god.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Emeny managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Shy. Bonds: Religious, Rich, Criminal record. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!