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Advanced [show]


Pandjed Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His black crest is singed and shortened. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Pandjed Nemmonis, Male Dragonborn Ranger 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)9 (-1) 11 (+0)16 (+3)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Crampernap Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear tan clothing when he does not wear armor. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Crampernap took refuge in the ruined castle and found the beat up halberd and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Joker. Flaws: Disease. Bonds: Attractive, Nature, Family. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Crampernap Daergel, Male Gnome Monk 2
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 16 (+3)17 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 170 gp.


Social Check DCs


Damakos Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His dark red hair, when down, is lengthy. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Damakos Soft, Male Tiefling Rogue 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 14 (+2)19 (+4)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: 20 gp. Banded agate (5 gp).


Social Check DCs


Margery Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports violet clothing, slightly heavier than average wear. Her blonde hair is knotted and matted. Her amber eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She is harsh and unforgiving.

History: She was raised in a island tribe. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Farmer

Voice: Speaks with lips pursed

Attributes [hide]

Margery Horineth, Female Half-Elf Bard 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 130 gp.


Social Check DCs


Harvest Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear brown pants and tee shirts. His brown fur is smooth and relatively long. His yellow eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small mountains village. His mother was a mechanic, and taught him how to fix just about anything. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Gifted, Persistence. Bonds: Job, Nature. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Treat, Male Tabaxi Aristocrat 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 8000 sp.


Social Check DCs

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