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NPC Generator

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Advanced [show]


Nim Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries a battered scimitar and tarnished quarterstaff as well. His red hair is singed and shortened. His face is scarred and worn.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nim. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record, Religious. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Nim Erenaeth, Male Elf Sorcerer 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Vaina Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She has the majority of her body covered in plate. She has a hunchback. With bright white hair. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She has since lost track of the people in her past.

Motivation: To unite with her brother; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Vaina Tiltathana, Female Elf Expert 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)11 (+0) 10 (+0)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Roger Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His golden hair is still thick. His eyes are amber and catlike.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Criminal record. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Yorke, Male Human Warlock 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp.


Social Check DCs


Theriatis Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Theriatis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Theriatis and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Theriatis Perceval Burke, Male Half-Elf Monk 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Salanop Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has a long red ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a wizard, Salanop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Salanop was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Salanop's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Family, Mentor. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Salanop Daergel, Female Gnome Commoner 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 16 (+3)11 (+0)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Gnoll, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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