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NPC Generator

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Advanced [show]


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. He has red hair. His thin eyebrows rest above his beady hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out west to avoid the crime he committed. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting. Flaws: Ugly, Disease, Insane. Bonds: Criminal record. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Roger Barney, Male Human Warrior 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp.


Social Check DCs


Tawar Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. She sports a flattop hair cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born several months after her father was called into army service. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Blacksmith like her father before her.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and marry her sister to traveling adventurers

Ideals: Philantrophist. Bonds: Family, Military, Job, Adventurer. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Tawar Dayton, Female Half-Orc Expert 2
Medium (5'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp.


Social Check DCs


Rosamund Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a Stetson hat to cover her moderate length white hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Prone to second guessing herself, she comes off as nervous. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Rosamund Firahel, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 pp.


Social Check DCs


Oppah Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'4" and wears a worn and beaten armor. Her right leg appears badly burned and disfigured. Her auburn hair is singed and shortened. Her face is covered beneath a completely black helmet.

Personality: Her tongue was cut out and she uses sign language. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Disease. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Oppah Tarkelby, Female Gnome Expert 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1 Simple lock.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born in the south to a Apothecary, Merla learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother; and wants to open a new tavern

Ideals: Fighting, Athletic, Professionalism. Bonds: Family, Job. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Merla Warmwater, Female Halfling Adept 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp.


Social Check DCs

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