Creega Woods, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is lengthy. She wears crescent spectacles with a black brim.
Personality: Creega is depressed about a lot of things. She tends to be a nihilist. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised by priests from a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Jeweler they were divorced and she won custody of their daughter. She worked as a Crown-heir, and she later adopted a second daughter.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Flaws: Depressed, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. 1 Masterwork Musical instrument.
Vanchu Jacobs, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern woman is renowned for her bright white dresses and hats. She has a very tight haircut. Her fierce brown eyes like to dwell on things.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her sister recently and the two have been together since.
Motivation: Balancing her hectic life and new Hunter responsibilities is difficult.
Ideals: Athletic, Impeccable. Bonds: Family, Rich, Job. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp).
Diesa Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a brown vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Sculptor business at a young age. Diesa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Diesa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Sculptor job and began her own company from there.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Criminal record. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Orryn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Bather. His white hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Bather.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Silver pearl (130 gp).
Portia Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her hair is blonde and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised in a mountains tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Poor, Slave, Nature. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 1000 cp. 1 Banded mail.
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