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Pikar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red cloak and cross-gartered white stockings. His tied-back hair is silver. His skin is flawless and his blue eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Religious, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Pikar Warmwater, Male Halfling Cleric 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)17 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Vondal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky brown painted plate armor. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sage mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Professionalism. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Vondal Loderr, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Knight. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tod is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 12 years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Tod Jamjar, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. 1 Climber’s kit.


Social Check DCs


Maiathah Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her Stetson hat is riddled with cuts and holes. Her blue eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Maiathah Caerdonel, Female Elf Paladin 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Shivering Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is green, and she wears a heavy pastel leather apron most of the time. She carries with her a set of nunchakus, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her fur is short and yellow. She wears crescent spectacles with a black brim.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She takes great joy in being the best Seamstress in town.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Seamstress soon after.

Motivation: She is compelled to act according to her religious beliefs; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Religious. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Shivering Timber, Female Tabaxi Cleric 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 15000 cp.


Social Check DCs

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