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NPC Generator

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Advanced [show]


Emmeline Dryden, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of death around her neck, and a flail on her belt. Her long golden hair is drawn into a two foot long braid. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is skeptical of what others tell her and is slow to trust.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She struck the Dyer job and began her own company from there.

Motivation: Money/treasure; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Rich, Job. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Emmeline Dryden, Female Human Rogue 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 50 gp. Sard (70 gp).


Social Check DCs


Arnold Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He keeps his blonde hair in a pixie cut. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Ugly. Bonds: Slave, Adventurer, Immigrant. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Arnold Runghold, Male Half-Elf Ranger 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Foxilon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. With bright brown hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Foxilon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Junk Dealer

Voice: Uses sign language

Attributes [hide]

Foxilon Stoutman, Male Halfling Fighter 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 pp. Jade (80 gp).


Social Check DCs


Akmen Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Akmen was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Akmen's father didn't care for him much, and the feeling was mutual. He has worked as a Map Maker like his father before him.

Motivation: He's repulsed by the PC; and to be a roofer again

Flaws: Terse, Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Akmen Sympathy, Male Tiefling Warrior 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a brown armored body suit, with a simple tan line shooting up and back down, and his gloved hand is found clutching a trident. His chestnut hair is lengthy. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he wants to get laid

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Robert Lindsay, Male Human Monk 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs

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