Nimble Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a pastel collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her yellow fur is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Nimble hails from a village terrorized by goblins. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.
Motivation: A deep hatred of goblins; and she wants revenge against goblins
Flaws: Ugly. Bonds: Poor, Family, Enemies. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: 60 gp.
Zedaar Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 1000 sp.
Adrik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his brown hair well, parting it to the right. His eyes are gray and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his father. He was taken from his home at a very young age. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.
Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well
Ideals: Disciplined. Bonds: Family, Immigrant, Slave, Religious. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 600 sp.
Ellyjoybell Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She wears loose pants and a collared shirt complete with sweater beneath her coat, and her gloved hand is found clutching a shield. She has wavy blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Ellyjoybell will drive conversation. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted psionic powers by her dying brother.
Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Gnoll, Undercommon, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. An abacus with copper, silver and gold markers (60 gp).
Hubert Wellington, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Hubert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Fortune-teller
Voice: Indian accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
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