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Quarion Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This southern man wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. His clothes are grease stained in places. His silver hair is smooth and relatively long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: The child of a Fortune-teller, who enjoyed hunting, Quarion was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Quarion Arnuanna, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Percival Soames, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he usually wears his grey robe and has his trident always slung over his shoulder. His golden hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Percival took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Percival Soames, Male Human Sorcerer 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Banded agate (14 gp).


Social Check DCs


Hadwisa Everleigh, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she sports grey clothing, slightly heavier than average wear. Her auburn hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: The child of a Actor, who enjoyed hunting, Hadwisa was taken on many hunting expeditions. Through the years after Hadwisa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Hadwisa's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She wants to get laid; and she's in love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Hadwisa Everleigh, Female Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jet (90 gp).


Social Check DCs


Tree Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His beige fur is singed and shortened. He has a tattooed face.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A powerful necromancer made him what he is. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tree was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and someone believes him a fraud

Flaws: Ugly. Bonds: Enemies, Criminal record, Mentor. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Tree Of Ebony, Male Tabaxi Wizard 3
Medium (6'7") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 11 (+0)18 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gimurt Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. Gimurt was born on a far western desert where he grew up under the tutelage of his mother, an expert Barrister. He inherited the family business which he has now maintained for 9 years.

Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gimurt Lutgehr, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs

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