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Advanced [show]


Azza Sanctuary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman has a large green mantle and cape that has been intricately interwoven into her blue robe. She is muscular with a powerful set of arms. She keeps her long chestnut hair kept up in a rat tail. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: Azza is depressed about a lot of things. She tends to be a nihilist. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born at the edge of vast island. Her mother took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with her brother; and an old rival family wants her found

Ideals: Logical. Flaws: Depressed. Bonds: Nature, Has a crush, Family. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Azza Sanctuary, Female Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 340 gp.


Social Check DCs


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears a white costume with the symbols of luck on his torso. His right leg appears badly burned and disfigured. His hair is silver and very short. His eyes are likewise violet. His teeth are white and perfect.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Tod has worked very hard to control his curse. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Beggar, and he later adopted a second daughter.

Motivation: To unite with his sister.

Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Tod Warmwater, Male Halfling Barbarian 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and yellow pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.

History: Bertram was born in the south. At a young age he loved to build and create. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted, Persistence. Bonds: Attractive, Adventurer. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Bertram Siannodel, Male Half-Elf Monk 4
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Family, Military. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mindartis Iranapha, Male Elf Expert 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. Sardonyx (60 gp).


Social Check DCs


Sariel Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a fancy violet dress. Her auburn hair, when down, is lengthy. Her skin is flawless and her green eyes scan people very quickly.

Personality: She dislikes all the random violence that takes place in the south. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Soapmaker, her mother struggled to pay the bills. When Sariel reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants nothing more than to rejoin the army; and to be a soapmaker again

Ideals: Pacifist. Flaws: Forgetful. Bonds: Attractive, Poor, Military. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sariel Berevan, Female Half-Elf Wizard 2
Medium (5'1") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs

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