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NPC Generator

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Advanced [show]


Henry Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His hair is long and white with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. This hazel eyed southerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Sold as a small child to a slaver, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and seeks redemption

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Henry Serge, Male Half-Elf Bard 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 18 (+4)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp.


Social Check DCs


Dagger Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His fur, while still mostly orange, has prominent grey streaks. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Fletcher, Dagger learned a great deal about his father's area of expertise. Dagger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dagger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Fletcher like his father before him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's attracted to the pc

Ideals: Gifted. Bonds: Has a crush, Job, Criminal record, Enemies. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Dagger Of Spirit, Male Tabaxi Warlock 3
Medium (6'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 2400 sp.


Social Check DCs


Mara Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and likes to wear ponchos typically of a light blue in addition to tight pants. Her blonde hair is well kept. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Impulsive, Ugly. Bonds: Guardian, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Mara Erenaeth, Female Elf Bard 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 6 (-2)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Laucian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. His auburn hair is still thick. His eyes are gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He comes from a rich southern family. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Laucian Floshem, Male Elf Paladin 3
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)13 (+1) 14 (+2)18 (+4)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His crest is rusty and very short. His red eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 3 years old his parents immigrated from the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Weaver, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Family, Immigrant. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Norkruuth Bhenkumbyrznaax, Male Dragonborn Paladin 2
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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